By Guest Blogger on November 20th, 2014
“In 2012 more than one third of children and adolescents were overweight or obese. Overweight and obesity are the result of ‘caloric imbalance’ – too few calories expended for the amount of calories consumed – and are affected by various genetic, behavioral, and environmental factors.” – Center for Disease Control and Prevention
Are you shocked to hear that information? Our kids are eating too much and not moving enough and it is causing our country to become very obese. I believe that technology has been a major factor in the decline of young people getting up and moving. Technology, however, can also be used to counter this trend. In the P.E. course offered by FLVS, the students get educated on how to live a healthy lifestyle using their electronic device and then are expected to go out, get moving, and develop healthy habits. Continue reading
By Guest Blogger on October 10th, 2014
If you’ve ever wanted to see what happens when you feed a caveman nothing but cupcakes, now’s your chance.
Florida Virtual School recently released Cave Bro in both the Google Play and iTunes stores. This free game teaches students how to make good nutritional choices in a fun and fast-paced style. Students can also experience Cave Bro in upcoming releases of the FLVS Health and PE courses.
Cave Bro has been frozen for more than 30,000 years, so needless to say he’s hungry and will eat anything. It’s up to players to decide what he eats, how much, and how often. Good choices win. Bad choices create one really cranky caveman.
By Guest Blogger on April 4th, 2014
Can a caveman teach kids better eating and exercise habits?
The team at Florida Virtual School is betting he can. They’ve defrosted Cave Bro as part of an entertaining new game concept designed to teach kids how to make better nutritional choices. Cave Bro has been frozen for more than 30,000 years, so needless to say he’s hungry and will eat anything. It’s up to players to decide what he eats, how much, and how often. Good choices win. Bad choices create one really cranky caveman.
The concept originated as part of the new Health and PE course development, but after working with Fablevision to develop a playable prototype and testing it with kids, the team quickly realized this amusing game could teach good nutrition and exercise habits in ways teachers and parents never could. Continue reading